Skip to main content

Augmented Reality

In the article, "Enhancing Education Through Mobile Augmented Reality," Dr. Robert Joan discussed how cell phones and other mobile media has become indispensable in people's lives. He also talks about how augmented reality is implemented in sports on television, such as the score that shows up on the bottom or top of your television screen.  This technology may seem new to some people, but when you think about it (like listed above), it has been around for many years.  It is just getting better and better with each year.  With this technology improving as it is, it brings new learning opportunities to an educator's classroom.  Augmented reality can take learning to an entirely new and deeper level.  In the article, it also discussed that producing augmented reality is cheaper than making a computer (Joan, 2014, pg. 9). He also explained that when you use augmented reality it brings in real-world aspects to gameplay and it can also be brought into the classroom. Using mobile devices and augmented reality can bring real-time information to students any place and anytime.  This can help with differentiated instruction and to catch students up on skills that they may be struggling with.  Dr. Joan also discussed how augmented reality can support higher order thinking skills and spark creativity also, by students design their own AR experience. He also discussed other ways that AR can be used in the classroom such as flashcards, going to a historic place in history, and looking at a virtual model. Dr. Joan also discussed that even though augmented reality is a great tool to use in the classroom, educators should still use traditional methods along with it.  The article also discussed how AR has mainly been used for outdoor education it can be brought inside, but we need to make sure that there is enough space for the learning and consider what is in that space.  For example, if a chair is there in the real space it should be used in the virtual reality space. Lastly, the article discussed how it is beneficial for learners.  The biggest advantage of using augmented reality is that students will be able to connect their experiences to real-world contexts and it also takes learning to a deeper level.

I believe that as time passes, augmented reality will show up more and more in our classrooms.  A lot of teachers at my school are not familiar with it so professional development will need to be implemented so that it will be used effectively.  I think it is an excellent way to show students a historical site and get them involved in history.  This will lead to students being more involved in class and gaining a deeper understanding of the lesson.  Augmented reality is in the palm of our hands a mobile device, so why not implement it in education to enhance our student's learning experiences.  


Enhancing Education Through Augmented Reality


Joan, Dr. Robert, (2015, January-March).  Enhancing Education Through Mobile Augmented Reality.  i-manager's Journal of Educational Technology, Vol. 11. Retrieved from https://eric.ed.gov/?id=EJ1098600

Comments

Popular posts from this blog

VGo in Education

VGo is a robot replicates a student that is homebound due to illness or other circumstances that keep them from being in the classroom.  It is operated in real time by the student and allows them to keep their independence "in school" even though they are not able to be there. VGo is teaming up with Verizon so that you do not have to depend on Wi-Fi, you can use their 4G LTE network.  Other versions of VGo you must connect to the wi-fi to use the robot.  The six-hour model VGo robot can cost anywhere from $6,000 to $8,000.  There is also an annual service contract that costs about $100 a month.  You can purchase an additional charging pad for around $500, and you can even upgrade to a twelve-hour model for an extra $200. A maintenance plan for school costs around $5,000 for the year.  There are other versions of the VGo robot, Double Robotics Double 2 Telepresence Robot, that are cheaper and cost around $2,500. The VGo robot is a great idea to use for homebound students, bu

Horizon Report pg 12-13

These are five educational blogs for teachers to follow and keep up with trends in education: 1.  TeachThought 2.   The Innovative Educator 3.  Ditch That Textbook 4. Shake Up Learning 5.   Edutopia What is "Gamingspace?" A Gamingspace is a place where parents, students, and teachers can all intermingle and discover what skills are needed for 21st-century learners.  A Gamingspace has gaming consoles such as an Xbox, Wii kinect, and Playstation for parents and students to use and explore before and after school.  Gamingspace is used to help students with skill-building and collaborative skills. It is also designed to get parents and teachers involved with their students.   What should be your point of emphasis when designing discussion forums? According to Michael Gorman, your point of emphasis should be aimed at the content standards and 21st-century skills while moving up Bloom's higher levels (Gorman, 2014).   Gorman, M., (2014, July 1).  Ten ways to

Prezi

Personally, I am not a big fan of Prezi, but some of my kids like it.  It is probably because that is not what I am used to using.  I prefer to use Microsoft office, PowerPoint.  I think Prezi is not as popular as it used to be because a lot of people use Google Slides now.  It is not very user-friendly and it also does not have that many options in my opinion.  I like to have the slides separate and not have to make a path.  One positive about Prezi is that it is easy to add music, videos, and pictures to the presentation.  I do think it is a good alternative for students that do not have Google accounts or access to Microsoft PowerPoint.   https://prezi.com/zgdaqeztbcmm/edit/#0_232699476